Shiva: Difference between revisions
(Adjusting Table_enemy_statistic parameters) |
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{{ | {{Table_battle_formation | ||
| Shiva | | [[Image:background_11_PC.png|332px]] | ||
| | | 497 | ||
| Ice | | Shiva<br>Ice Commander x3 | ||
| | | Can't Escape | ||
| | | 5 | ||
| | | Track: The Fierce Battle | ||
| | | Intro: Normal | ||
| | | Boss Battle<br>Denies Mute (Time spell) | ||
| | | #11 - Inhabitated Castle (Interior) | ||
| | | Be sure to set both front and back rows | ||
| }} | }} | ||
[[File:Boss_Shiva.png|332px|thumb|right|Shiva and her Ice Commanders]] | |||
== Stats == | |||
{{Table_enemy_statistic_2 | |||
| Shiva | Ice Commander | |||
| 11 | 4 | |||
| 25 | 25 | |||
| 1500 | 600 | |||
| 1000 | 200 | |||
| 40 | 21 | |||
| 0 | 0 | |||
| 0 | 10 | |||
| 0 | 10 | |||
| 0 | 0 | |||
| 0 | 0 | |||
| 0 | 0 | |||
| 0 | 0 | |||
| Hi-Potion | Phoenix Down | Mythril Sword | Nothing | |||
| Ice Rod | Nothing | Nothing | Long Sword | |||
}} | |||
{{ | == Status == | ||
{{Table_enemy_status_2 | |||
| Shiva | Ice Commander | |||
| None | None | |||
| Ice | Ice | |||
| Fire | Fire | |||
| Darkness, Poison, Regen, Slow, Haste, Shell, Armor, Wall | Darkness, Zombie, Poison, Float, Toad, Petrify, Dead, Image, Mute, Berserk, Charm, Paralyze, Sleep, Aging, Regen, Slow, Haste, Stop, Shell, Armor, Wall | |||
| None | None | |||
| None | None | |||
| Heavy, Humanoid | Humanoid | |||
| HP Scan | HP Scan | |||
| Critical Attack | Critical Attack | |||
}} | |||
==Summary== | ==Summary== | ||
Shiva is an optional boss who luxuriates in her tower while awaiting a challenge from the player. Only Summoners have an incentive to fight Shiva, and even then it's easier to fight her after reaching Karnak and purchasing a stack of rods to break over their knees. If that weren't bad enough, cracking an ice rod over the summoner's knee does more damage than Shiva will for the cost of 750 gold, rendering the Shiva fight a curiosity instead of a necessity. The one note is that Shiva must be acquired before the player leaves world 1, otherwise Shiva will be lost forever. | |||
==Attack Script== | ==Attack Script== | ||
Line 29: | Line 60: | ||
==Strategies== | ==Strategies== | ||
Shiva alternates between blasting the front and back row of the party with Blizara, encouraging them to split the party between front and back row. Without visiting Karnak the Summoner is limited to Remora, Chocobo, and Sylph for this fight, none of which can target Shiva's entire party. The easiest solution that is available to a Summoner is breaking fire rods, followed by Ifrit if the player waits until the library. | |||
[[Category:Bosses]] | [[Category:Bosses]] |
Latest revision as of 16:57, 9 June 2024
Battle Formation ID: | 497 |
---|---|
Enemies: | Shiva Ice Commander x3 |
Escape%: | Can't Escape |
ABP gained: | 5 |
Music Control: | Track: The Fierce Battle |
Visual Control: | Intro: Normal |
Parameters: | Boss Battle Denies Mute (Time spell) |
Terrain: | #11 - Inhabitated Castle (Interior) |
Be sure to set both front and back rows |
Stats
Name | Shiva | Ice Commander |
---|---|---|
Level | 11 | 4 |
Speed | 25 | 25 |
HP | 1500 | 600 |
MP | 1000 | 200 |
Strength | 40 | 21 |
Defense | 0 | 0 |
Evasion | 0 | 10 |
Magic | 0 | 10 |
Magic Defense | 0 | 0 |
Magic Evasion | 0 | 0 |
Gil | 0 | 0 |
Exp | 0 | 0 |
Steal | Common: Hi-Potion Rare: Phoenix Down |
Common: Mythril Sword Rare: Nothing |
Drops | Always: Ice Rod Rare: Nothing |
Always: Nothing Rare: Long Sword |
Status
NAME | Shiva | Ice Commander |
---|---|---|
Elemental Immunity: | None | None |
Elemental Absorb: | Ice | Ice |
Elemental Weakness: | Fire | Fire |
Status Vulnerability: | Darkness, Poison, Regen, Slow, Haste, Shell, Armor, Wall | Darkness, Zombie, Poison, Float, Toad, Petrify, Dead, Image, Mute, Berserk, Charm, Paralyze, Sleep, Aging, Regen, Slow, Haste, Stop, Shell, Armor, Wall |
Initial Status: | None | None |
Cannot Evade: | None | None |
Creature Type: | Heavy, Humanoid | Humanoid |
Command Vulnerability: | HP Scan | HP Scan |
Special Properties: | Critical Attack | Critical Attack |
Summary
Shiva is an optional boss who luxuriates in her tower while awaiting a challenge from the player. Only Summoners have an incentive to fight Shiva, and even then it's easier to fight her after reaching Karnak and purchasing a stack of rods to break over their knees. If that weren't bad enough, cracking an ice rod over the summoner's knee does more damage than Shiva will for the cost of 750 gold, rendering the Shiva fight a curiosity instead of a necessity. The one note is that Shiva must be acquired before the player leaves world 1, otherwise Shiva will be lost forever.
Attack Script
Shiva
Change Target: All Enemies; Front Row Blizzara
Change Target: All Enemies; Back Row Blizzara
Ice Commander
{Attack, Attack, Special}
Strategies
Shiva alternates between blasting the front and back row of the party with Blizara, encouraging them to split the party between front and back row. Without visiting Karnak the Summoner is limited to Remora, Chocobo, and Sylph for this fight, none of which can target Shiva's entire party. The easiest solution that is available to a Summoner is breaking fire rods, followed by Ifrit if the player waits until the library.