Gilgamesh 2: Difference between revisions

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| 2nd encounter with Gilgamesh
| 2nd encounter with Gilgamesh
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[[File:Boss_Gilgamesh2.png|332px|thumb|right|Gilgamesh on the Big Bridge]]
== Stats ==
== Stats ==
{{Table_enemy_statistic  
{{Table_enemy_statistic  

Latest revision as of 16:24, 9 June 2024

Background 11 PC.png
Battle Formation ID: 464
Enemies: Gilgamesh (Big Bridge)
Escape%: Can't Escape
ABP gained: 0
Music Control: Track: The Fierce Battle
No track change
No fanfare after battle
Visual Control: Intro: Normal
Parameters: Boss Battle
Terrain: 11 - Inhabitated Castle (Interior)
2nd encounter with Gilgamesh
Gilgamesh on the Big Bridge

Stats

Name Gilgamesh (Big Bridge)
Level 28
Speed 45
HP 6500
MP 1000
Strength 49
Defense 14
Evasion 10
Magic 0
Magic Defense 10
Magic Evasion 0
Gil 0
Exp 0
Steal Common: Hero Cocktail
Rare: Trident
Drops Always: Wizard's Hat
Rare: Nothing

Status

Enemy Status
NAME Gilgamesh (Big Bridge)
Elemental Immunity: None
Elemental Absorb: None
Elemental Weakness: None
Status Vulnerability: Darkness, Zombie, Float, Image, Mute, Berserk, Aging, Regen, Slow, Haste, Shell, Armor, Wall
Initial Status: None
Cannot Evade: None
Creature Type: Humanoid, Heavy
Command Vulnerability: None
Special Properties: Critical Attack

Summary

TODO

Attack Script

Condition: V00=01 {
    {Attack, Jump, Electrocute}
    {Attack, Attack, Jump}
    }
Attack
{Attack, Goblin Punch, Special}
{Attack, Aera, Attack}
{Attack, Wind Slash, Special}
React: Death & V00=01 {
    Display Text: Gilgamesh: Urgh! ...Goodness gracious!
    Display Text: I, uh, just remembered something! See ya!
    Display Text: I must take my leave...C28Ebut we'll meet again! Count on it!
    Flee
    }
React: HP < 2500 & HP Damage & V00=00 {
    No Interrupt{
         Display Text: I suppose I misjudged!
         Haste
         Display Text: Fighting all four of you...
         Protect
         Display Text: ...is just too tough for me...
         Shell
         Display Text: ...NOT! Ha, I lied! Like a rug! Oh, I kill me!
         Jump
         Set V00=01
    }

Strategies

TODO