Natural: Difference between revisions

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#Characters '''must''' remain [[Freelancer]] until their job is unlocked. [[Regno750 | Team No 750]] players must '''not''' break rods.
#Characters '''must''' remain [[Freelancer]] until their job is unlocked. [[Regno750 | Team No 750]] players must '''not''' break rods.
#Characters may '''not''' use skills from other jobs. This means no giving Black Magic to [[Bard | Bards]] and the like. '''Only skills learned naturally from the one assigned job may be used'''.
#Characters may '''not''' use skills from other jobs. This means no giving Black Magic to [[Bard | Bards]] and the like. '''Only skills learned naturally from the one assigned job may be used'''.
[[Category:Modifier]]

Revision as of 11:03, 5 November 2022

#natural

Natural can be added to any run. To do so either tweet #natural to Gilgabot after registering or include it in your registration tweet.

What this means it that you intend on playing with these extra rules in mind:

  1. Bartz must use the Wind crystal job exclusively. Lenna the Water, Faris the Fire and Galuf/Krile the Earth ones.
  2. If you are playing a mode other than Normal you simply assign the job listed in that slot on the players page for your job.
  3. Characters must remain Freelancer until their job is unlocked. Team No 750 players must not break rods.
  4. Characters may not use skills from other jobs. This means no giving Black Magic to Bards and the like. Only skills learned naturally from the one assigned job may be used.