Necromancer: Difference between revisions
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(Implementing Abilities and Commands tables) |
(Including what I missed since the "ban" a few hours ago) |
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= Abilities = | = Abilities = | ||
{{Table_job_abilities | {{Table_job_abilities | ||
| ! Oath | 15 | 15 | Call forth a demon. | | | ! Oath | 15 | 15 | Call forth a demon. | Randomly casts 1 of 4 magic spells: Skeleton, Rajiformes, Flaremancer, Zombie Dragon. | ||
| ! Dark Arts<br>''(Lv. 1)'' | 30 | 45 | Call upon evil forces to perform Dark Arts.<br>''(Lv. 1)'' | Can cast Lv. 1 tier: Drain Touch, Dark Haze | | ! Dark Arts<br>''(Lv. 1)'' | 30 | 45 | Call upon evil forces to perform Dark Arts.<br>''(Lv. 1)'' | Can cast Lv. 1 tier: Drain Touch, Dark Haze<br>Magic power ⇒ ''Necromancer Magic - 16'' (or 37 before character's bonuses) when used by weaker jobs. | ||
| ! Dark Arts<br>''(Lv. 2)'' | 45 | 90 | Call upon evil forces to perform Dark Arts.<br>''(Lv. 2)'' | Can cast up to Lv. 2 tier: Deep Freeze, Evil Mist | | ! Dark Arts<br>''(Lv. 2)'' | 45 | 90 | Call upon evil forces to perform Dark Arts.<br>''(Lv. 2)'' | Can cast up to Lv. 2 tier: Deep Freeze, Evil Mist<br>Magic power ⇒ ''Necromancer Magic - 12'' (or 41 before character's bonuses) when used by weaker jobs. | ||
| ! Dark Arts<br>''(Lv. 3)'' | 60 | 150 | Call upon evil forces to perform Dark Arts.<br>''(Lv. 3)'' | Can cast up to Lv. 3 tier: Meltdown, Hellwind | | ! Dark Arts<br>''(Lv. 3)'' | 60 | 150 | Call upon evil forces to perform Dark Arts.<br>''(Lv. 3)'' | Can cast up to Lv. 3 tier: Meltdown, Hellwind<br>Magic power ⇒ ''Necromancer Magic - 8'' (or 45 before character's bonuses) when used by weaker jobs. | ||
| ! Dark Arts<br>''(Lv. 4)'' | 100 | 250 | Call upon evil forces to perform Dark Arts.<br>''(Lv. 4)'' | Can cast up to Lv. 4 tier: Chaos Drive, Curse | | ! Dark Arts<br>''(Lv. 4)'' | 100 | 250 | Call upon evil forces to perform Dark Arts.<br>''(Lv. 4)'' | Can cast up to Lv. 4 tier: Chaos Drive, Curse<br>Magic power ⇒ ''Necromancer Magic - 4'' (or 49 before character's bonuses) when used by weaker jobs. | ||
| ! Dark Arts<br>''(Lv. 5)'' | 200 | 450 | Call upon evil forces to perform Dark Arts.<br>''(Lv. 5)'' | Can cast up to Lv. 5 tier: Dark Flare, Doomsday.<br>Magic power ⇒ ''Necromancer Magic'' (or 53 before character's bonuses) when used by weaker jobs. | | ! Dark Arts<br>''(Lv. 5)'' | 200 | 450 | Call upon evil forces to perform Dark Arts.<br>''(Lv. 5)'' | Can cast up to Lv. 5 tier: Dark Flare, Doomsday.<br>Magic power ⇒ ''Necromancer Magic'' (or 53 before character's bonuses) when used by weaker jobs. | ||
| Undead | 300 | 750 | Become undead. Take damage from recovery items or magic. | | | Undead | 300 | 750 | Become undead. Take damage from recovery items or magic. | Thus you can heal with poison | ||
}} | }} | ||
Latest revision as of 17:12, 10 November 2022
Stats
List | Base stat | Modifier |
---|---|---|
Strength | 28 | +4 |
Agility | 25 | +1 |
Stamina | 45 | +21 |
Magic | 53 | +29 |
Abilities
Level | Ability | ABP needed (relative) |
ABP needed (cumulative) |
Description | Notes |
---|---|---|---|---|---|
1 | ! Oath | 15 | 15 | Call forth a demon. | Randomly casts 1 of 4 magic spells: Skeleton, Rajiformes, Flaremancer, Zombie Dragon. |
2 | ! Dark Arts (Lv. 1) |
30 | 45 | Call upon evil forces to perform Dark Arts. (Lv. 1) |
Can cast Lv. 1 tier: Drain Touch, Dark Haze Magic power ⇒ Necromancer Magic - 16 (or 37 before character's bonuses) when used by weaker jobs. |
3 | ! Dark Arts (Lv. 2) |
45 | 90 | Call upon evil forces to perform Dark Arts. (Lv. 2) |
Can cast up to Lv. 2 tier: Deep Freeze, Evil Mist Magic power ⇒ Necromancer Magic - 12 (or 41 before character's bonuses) when used by weaker jobs. |
4 | ! Dark Arts (Lv. 3) |
60 | 150 | Call upon evil forces to perform Dark Arts. (Lv. 3) |
Can cast up to Lv. 3 tier: Meltdown, Hellwind Magic power ⇒ Necromancer Magic - 8 (or 45 before character's bonuses) when used by weaker jobs. |
5 | ! Dark Arts (Lv. 4) |
100 | 250 | Call upon evil forces to perform Dark Arts. (Lv. 4) |
Can cast up to Lv. 4 tier: Chaos Drive, Curse Magic power ⇒ Necromancer Magic - 4 (or 49 before character's bonuses) when used by weaker jobs. |
6 | ! Dark Arts (Lv. 5) |
200 | 450 | Call upon evil forces to perform Dark Arts. (Lv. 5) |
Can cast up to Lv. 5 tier: Dark Flare, Doomsday. Magic power ⇒ Necromancer Magic (or 53 before character's bonuses) when used by weaker jobs. |
7 | Undead | 300 | 750 | Become undead. Take damage from recovery items or magic. | Thus you can heal with poison |
Commands
# | Command |
---|---|
1 | ! Attack |
2 | ! Dark Arts |
3 | |
4 | ! Items |
Note: An empty command slot can be used to insert any learned ability, including duplicates.
Acquisition
Necromancer is acquired after you beat Enuo in the Cloister of the Dead.
In the fiesta setting
Necromancer will never be assigned during a fiesta, as one needs to complete all content to unlock it.