Monk: Difference between revisions

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m (Incorporating Template table (Table_job_statistic))
 
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{{ Table_job_statistic | 50 | +26 | 1 | -23 | 25 | +1 | 50 | +26 }}
= Stats =
{{ Table_job_statistic  
| 50 | +26  
| 25 | +1  
| 50 | +26
|  1 | -23  }}


=Acquisition=
= Abilities =
{{Table_job_abilities
| ! Focus    |  15 |  15 | Focus energies for a hit with twice the attack power. |
| Barehanded |  30 |  45 | Gain the same attack power as monks when unarmed.    | Innate ability, Strength ⇒ ''Monk Strength'' (or ''50'' before character's bonuses) when used by weaker jobs.
| ! Chakra  |  45 |  90 | Healing energies recover HP and cleanse the body of poison and darkness. |
| Counter    |  60 | 150 | Automatically counter when hit | Innate ability.
| HP +10%    | 100 | 250 | Increases maximum HP by 10% | Multiplies the user's max HP by 1.1, rounded down to the nearest integer.
| HP +20%    | 150 | 400 | Increases maximum HP by 20% | Multiplies the user's max HP by 1.2, rounded down to the nearest integer.
| HP +30%    | 300 | 700 | Increases maximum HP by 30% | Multiplies the user's max HP by 1.3, rounded down to the nearest integer.
}}
 
= Commands =
{{Table_job_commands
| ! Attack
| ! Kick
|
| ! Items
}}
 
= Acquisition =
Wind Crystal, after beating Wind Shrine.
Wind Crystal, after beating Wind Shrine.


=In the fiesta=
= In the fiesta =
 
TBD


[[category:Jobs]]
[[category:Jobs]]

Latest revision as of 08:35, 10 November 2022

Stats

List Base stat Modifier
Strength 50 +26
Agility 25 +1
Stamina 50 +26
Magic 1 -23

Abilities

Level Ability ABP needed
(relative)
ABP needed
(cumulative)
Description Notes
1 ! Focus 15 15 Focus energies for a hit with twice the attack power.
2 Barehanded 30 45 Gain the same attack power as monks when unarmed. Innate ability, Strength ⇒ Monk Strength (or 50 before character's bonuses) when used by weaker jobs.
3 ! Chakra 45 90 Healing energies recover HP and cleanse the body of poison and darkness.
4 Counter 60 150 Automatically counter when hit Innate ability.
5 HP +10% 100 250 Increases maximum HP by 10% Multiplies the user's max HP by 1.1, rounded down to the nearest integer.
6 HP +20% 150 400 Increases maximum HP by 20% Multiplies the user's max HP by 1.2, rounded down to the nearest integer.
7 HP +30% 300 700 Increases maximum HP by 30% Multiplies the user's max HP by 1.3, rounded down to the nearest integer.

Commands

# Command
1 ! Attack
2 ! Kick
3
4 ! Items

Note: An empty command slot can be used to insert any learned ability, including duplicates.

Acquisition

Wind Crystal, after beating Wind Shrine.

In the fiesta

TBD