Soul Cannon: Difference between revisions
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{{ | {{Table_battle_formation | ||
| | | [[Image:background_18_PC.png|332px]] | ||
| | | 451 | ||
| | | Soul Cannon<br>Launcher (left)<br>Launcher (right) | ||
| | | Can't Escape | ||
| | | 7 | ||
| | | Track: The Fierce Battle | ||
| | | Intro: Normal | ||
| | | Boss Battle | ||
| | | #18 - Ronka Ruins (Outside) | ||
| | | All enemies have self-destruct function when HP gets below 10,000 | ||
}} | |||
[[File:Boss_SoulCannon.png|332px|thumb|right|Soul Cannon]] | |||
== Stats == | |||
{{Table_enemy_statistic_3 | {{Table_enemy_statistic_3 | ||
| Soul Cannon | Launcher | Launcher | | Soul Cannon | Launcher (left) | Launcher (right) | ||
| 36 | 50 | 50 | | 36 | 50 | 50 | ||
| 55 | 20 | 20 | |||
|*22500 |*10800 |*10800 | |*22500 |*10800 |*10800 | ||
| 1000 | 1000 | 1000 | | 1000 | 1000 | 1000 | ||
| Line 23: | Line 25: | ||
| 1 | 1 | 1 | | 1 | 1 | 1 | ||
| 10 | 10 | 10 | | 10 | 10 | 10 | ||
| | | 0 | 0 | 0 | ||
| 0 | 0 | 0 | |||
| Ether | Elixir | Ether | Nothing | Ether | Nothing | |||
| Dark Matter | Nothing | Hi-Potion | Nothing | Hi-Potion | Nothing | |||
}} | |||
== Status == | |||
{{Table_enemy_status_3 | |||
| Soul Cannon | Launcher (left) | Launcher (right) | |||
| Poison, Wind, Water | Poison, Wind, Water | Poison, Wind, Water | |||
| None | None | None | |||
| Lightning | None | None | |||
| Regen, Slow, Haste, Shell, Armor, Wall | Regen, Slow, Haste, Stop, Shell, Armor, Wall | Regen, Slow, Haste, Stop, Shell, Armor, Wall | |||
| None | None | None | |||
| None | None | None | |||
| Heavy | Heavy | Heavy | |||
| None | None | None | |||
| Critical Attack | Critical Attack | Critical Attack | |||
}} | |||
==Summary== | ==Summary== | ||
Latest revision as of 16:10, 9 June 2024
| Battle Formation ID: | 451 |
|---|---|
| Enemies: | Soul Cannon Launcher (left) Launcher (right) |
| Escape%: | Can't Escape |
| ABP gained: | 7 |
| Music Control: | Track: The Fierce Battle |
| Visual Control: | Intro: Normal |
| Parameters: | Boss Battle |
| Terrain: | #18 - Ronka Ruins (Outside) |
| All enemies have self-destruct function when HP gets below 10,000 | |
Stats
| Name | Soul Cannon | Launcher (left) | Launcher (right) |
|---|---|---|---|
| Level | 36 | 50 | 50 |
| Speed | 55 | 20 | 20 |
| HP | *22500 | *10800 | *10800 |
| MP | 1000 | 1000 | 1000 |
| Strength | 7 | 7 | 7 |
| Defense | 5 | 0 | 0 |
| Evasion | 0 | 0 | 0 |
| Magic | 10 | 10 | 10 |
| Magic Defense | 1 | 1 | 1 |
| Magic Evasion | 10 | 10 | 10 |
| Gil | 0 | 0 | 0 |
| Exp | 0 | 0 | 0 |
| Steal | Common: Ether Rare: Elixir |
Common: Ether Rare: Nothing |
Common: Ether Rare: Nothing |
| Drops | Always: Dark Matter Rare: Nothing |
Always: Hi-Potion Rare: Nothing |
Always: Hi-Potion Rare: Nothing |
Status
| NAME | Soul Cannon | Launcher (left) | Launcher (right) |
|---|---|---|---|
| Elemental Immunity: | Poison, Wind, Water | Poison, Wind, Water | Poison, Wind, Water |
| Elemental Absorb: | None | None | None |
| Elemental Weakness: | Lightning | None | None |
| Status Vulnerability: | Regen, Slow, Haste, Shell, Armor, Wall | Regen, Slow, Haste, Stop, Shell, Armor, Wall | Regen, Slow, Haste, Stop, Shell, Armor, Wall |
| Initial Status: | None | None | None |
| Cannot Evade: | None | None | None |
| Creature Type: | Heavy | Heavy | Heavy |
| Command Vulnerability: | None | None | None |
| Special Properties: | Critical Attack | Critical Attack | Critical Attack |
Summary
TBD
Attack Script
Soul Cannon
Condition: V00=01 {
Display Text: DIFFUSION BEAM CANNON: ONLINE
Nothing
Display Text: BARREL PRESSURE RISING
Nothing
Display Text: ENERGY CELLS: 128% CAPACITY
Nothing
Display Text: FIRING
Wave Cannon
}
Display Text: DIFFUSION BEAM CANNON: ONLINE Nothing Display Text: LASER CROSSHAIR BRIGHTNESS: 20 Nothing Display Text: SAFETY LOCK: OFFLINE Nothing Display Text: BARREL PRESSURE RISING Nothing Display Text: BLAST SHIELDING: ACTIVATED Nothing Display Text: ENERGY CELLS: 128% CAPACITY Nothing Display Text: FIRING} Wave Cannon Set V00=01 Nothing
Condition: HP Damage & HP < 10000 {
Change Target: All Enemies
Punishment
}
Launcher
Senescent Beam
React: HP Damage & HP < 10000 {
Change Target: Self
Punishment
}
Strategies
TBD