Seal Guardians: Difference between revisions

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(Creating Boss page)
 
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| ''(Seal Guardian - Fire)''<br>''(Seal Guardian - Earth)''<br>''(Seal Guardian - Water)''<br>''(Seal Guardian - Air)''
| ''(Seal Guardian - Fire)''<br>''(Seal Guardian - Earth)''<br>''(Seal Guardian - Water)''<br>''(Seal Guardian - Air)''
| Can't Escape
| Can't Escape
| 26
| 15
| Track: The Fierce Battle
| Track: The Fierce Battle
| Intro: Normal
| Intro: Normal

Revision as of 06:33, 17 November 2022

Background 19 PC.png
Battle Formation ID: 470
Enemies: (Seal Guardian - Fire)
(Seal Guardian - Earth)
(Seal Guardian - Water)
(Seal Guardian - Air)
Escape%: Can't Escape
ABP gained: 15
Music Control: Track: The Fierce Battle
Visual Control: Intro: Normal
Parameters: Boss Battle
Denies Mute (Time spell)
Terrain: #19 - Great Forest of Moore (Interior)
Their actual name is blank, but they are the elemental seal guardians.
Divide and conquer.

Stats

Name (Seal Guardian - Fire) (Seal Guardian - Earth) (Seal Guardian - Water) (Seal Guardian - Air)
Level 77 77 77 77
Speed 40 45 50 55
HP 7777 7777 7777 7777
MP 10000 10000 10000 10000
Strength 40 40 40 40
Defense 10 10 10 10
Evasion 0 0 0 0
Magic 15 1 15 10
Magic Defense 20 20 20 20
Magic Evasion 20 20 20 20
Gil 0 0 0 0
Exp 0 0 0 0
Steal Common: Nothing
Rare: Elixir
Common: Nothing
Rare: Elixir
Common: Nothing
Rare: Elixir
Common: Nothing
Rare: Elixir
Drops Always: Nothing
Rare: Ash
Always: Nothing
Rare: Ash
Always: Nothing
Rare: Ash
Always: Nothing
Rare: Ash

Status

Enemy Status
NAME (Seal Guardian - Fire) (Seal Guardian - Earth) (Seal Guardian - Water) (Seal Guardian - Air)
Elemental Immunity: Ice, Lightning, Poison, Holy Ice, Lightning, Poison, Holy Ice, Lightning, Poison, Holy Ice, Lightning, Poison, Holy
Elemental Absorb: Fire Earth Water Wind
Elemental Weakness: None None None None
Status Vulnerability: Darkness, Zombie, Float, Dead, Image, Regen, Slow, Haste, Shell, Armor, Wall Darkness, Zombie, Float, Dead, Image, Regen, Slow, Haste, Shell, Armor, Wall Darkness, Zombie, Float, Dead, Image, Regen, Slow, Haste, Shell, Armor, Wall Darkness, Zombie, Float, Dead, Image, Regen, Slow, Haste, Shell, Armor, Wall
Initial Status: None None None None
Cannot Evade: None None None None
Creature Type: None None None None
Command Vulnerability: HP Scan HP Scan HP Scan HP Scan
Special Properties: Critical Attack Critical Attack Critical Attack Critical Attack

Summary

TODO

Attack Script

(Seal Guardian - Fire)

Condition: HP < 3000 {
    Change Target:Whole party
    Firaga
    }
{Attack, Attack, Special}

(Seal Guardian - Earth)

Condition: HP < 3000 {
    Earth Shaker
    }
{Attack, Attack, Special}

(Seal Guardian - Water)

Condition: HP < 3000 {
    Aqua Breath
    }
{Attack, Attack, Special}

(Seal Guardian - Air)

Condition: HP < 3000 {
    Change Target:Whole party
    Aeroga
    }
{Attack, Attack, Special}

Strategies

TODO