Sandworm: Difference between revisions
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[[File:Boss_Sandworm.png|332px|thumb|right|Sandworm and holes]] | |||
== Stats == | == Stats == | ||
{{Table_enemy_statistic_3 | {{Table_enemy_statistic_3 |
Latest revision as of 16:08, 9 June 2024
Battle Formation ID: | 447 |
---|---|
Enemies: | Sandworm x3 Hole x3 _ |
Escape%: | Can't Escape |
ABP gained: | 5 |
Music Control: | Track: The Fierce Battle |
Visual Control: | Intro: Normal |
Parameters: | Boss Battle Denies Mute (Time spell) Reveal Sandworm |
Terrain: | #30 - Sandworm Battle |
Sandworm likes to play whack-a-mole |
Stats
Name | Sandworm | Hole | _ |
---|---|---|---|
Level | 18 | 18 | 18 |
Speed | 50 | 1 | 98 |
HP | 3000 (shared) |
3000 (shared) |
3000 (shared) |
MP | 10125 | 10125 | 10125 |
Strength | 25 | 25 | 7 |
Defense | 0 | 0 | 0 |
Evasion | 0 | 0 | 0 |
Magic | 1 | 1 | 1 |
Magic Defense | 10 | 10 | 10 |
Magic Evasion | 10 | 10 | 10 |
Gil | 0 | 0 | 0 |
Exp | 0 | 0 | 0 |
Steal | Common: Nothing Rare: Nothing |
Common: Nothing Rare: Nothing |
Common: Nothing Rare: Nothing |
Drops | Always: Nothing Rare: Nothing |
Always: Nothing Rare: Nothing |
Always: Nothing Rare: Nothing |
Status
NAME | Sandworm | Hole | _ |
---|---|---|---|
Elemental Immunity: | None | None | None |
Elemental Absorb: | None | None | None |
Elemental Weakness: | None | None | Water |
Status Vulnerability: | Regen, Slow, Haste, Shell, Armor, Wall | Regen, Slow, Haste, Shell, Armor, Wall | Regen, Slow, Haste, Shell, Armor, Wall |
Initial Status: | None | False Image | Erased |
Cannot Evade: | None | None | None |
Creature Type: | Desert, Heavy | Desert, Heavy | Desert, Heavy |
Command Vulnerability: | HP Scan | HP Scan | HP Scan |
Special Properties: | Tusk (Charm, Poison, Aging) | Critical Attack | Critical Attack |
Summary
The Sandworm is a boss fight that is noticeably different between versions due to dummy targeting behavior. If the player has a berserker they should consider knocking them out before entering this battle.
Attack Script
Sandworm
{Attack, Quicksand, Quicksand}
Condition: If (Sandworm) HP < 1: Change Target:Self Item }
React: Magic: No-Damage Magic { Fight }
Hole
Nothing
React: Physical { Gravity }
_
No Interrupt { Unhide Monster: Sandworm Stalker Technique }
No Interrupt { Unhide Monster: Sandworm Stalker Technique }
No Interrupt { Unhide Monster: Sandworm Stalker Technique }
Change Target: All Enemies, Not self
No-Damage Magic
Strategies
Berserker
Bringing a live Berserker into this fight is a bad idea, but it is not an equally bad idea between versions. SNES features many more dummy targets than usual, and defunct PC/mobile always attacks the front row (which can lead to a quick battle). If Berserker is your only job for this fight you should consider leveling up past level 30 or beyond, which *may* be enough for the rest of the game depending on your remaining jobs (if you have only berserkers it is not enough).
Don't fall in
Attacking the holes triggers a Gravity counterattack, and depending on how quickly the sandworm changes its place you might be liable to falling in if your team only has single target damage. Contrary to what Mid said at the start of the fight, magic works fine as long as you can live through the counterattacks. Blue Mages and Beastmasters should visit the Dhrome Chimera as preparation for this fight, Aqua Rake will dramatically speed this battle up.