Golem: Difference between revisions

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(Creating Boss page)
 
m (Updating track song (copy+paste error))
 
Line 5: Line 5:
| 100
| 100
| 3
| 3
| Track: The Fierce Battle
| Track: The Battle
| Intro: Normal
| Intro: Normal
| Boss Battle
| None
| #16 - Mountain Slopes
| #16 - Mountain Slopes
| Optional fight to obtain "Golem" summon
| Optional fight to obtain "Golem" summon

Latest revision as of 06:27, 17 November 2022

Background 16 PC.png
Battle Formation ID: 187
Enemies: Golem (1st Form)
Golem (2nd Form)
Bone Dragon
Zombie Dragon
Escape%: 100
ABP gained: 3
Music Control: Track: The Battle
Visual Control: Intro: Normal
Parameters: None
Terrain: #16 - Mountain Slopes
Optional fight to obtain "Golem" summon

Stats

Name Golem (1st Form) Golem (2nd Form) Bone Dragon Zombie Dragon
Level 3 71 37 37
Speed 10 60 30 35
HP 2500 30000 3000 4000
MP 1000 1000 500 1000
Strength 40 50 45 47
Defense 0 50 40 20
Evasion 0 0 10 10
Magic 0 0 0 0
Magic Defense 0 50 20 20
Magic Evasion 0 0 10 10
Gil 0 0 0 0
Exp 0 0 0 0
Steal Common: Soft
Rare: Soft
Common: Soft
Rare: Nothing
Common: Nothing
Rare: Nothing
Common: Nothing
Rare: Nothing
Drops Always: Nothing
Rare: Nothing
Always: Golem
Rare: Nothing
Always: Nothing
Rare: Nothing
Always: Nothing
Rare: Nothing

Status

Enemy Status
NAME Golem (1st Form) Golem (2nd Form) Bone Dragon Zombie Dragon
Elemental Immunity: None Fire, Ice, Lightning, Poison, Holy, Earth, Wind, Water Poison Poison
Elemental Absorb: None None Poison Poison
Elemental Weakness: None None Fire Fire
Status Vulnerability: Darkness, Zombie, Poison, Float, Image, Mute, Berserk, Charm, Paralyze, Sleep, Aging, Regen, Slow, Haste, Stop, shell, Armor, Wall None Darkness, Zombie, Float, Petrify, Dead, Image, Mute, Berserk, Charm, Regen, Slow, Haste, Stop, Shell, Armor, Wall Darkness, Float, Dead, Image, Mute, Berserk, Charm, Aging, Regen, Slow, Haste, Stop, Shell, Armor, Wall
Initial Status: None None None None
Cannot Evade: None None None None
Creature Type: None Heavy Undead, Dragon, Heavy Undead, Dragon, Heavy
Command Vulnerability: HP Scan HP Scan Control, Catch, HP Scan Control, Catch, HP Scan
Special Properties: Critical Attack (+50%) Critical Attack Critical Attack Critical Attack

Summary

TODO

Attack Script

Golem (1st Form)

Condition: Alone {
    Unhide Monster: Golem (2nd form)
    Hide
    }
Display Text: Golem: Help! You gotta help me!
Nothing


Golem (2nd Form)

Display Text: Golem: Thanks a ton!
Display Text: It'd rock if I could roll along with you!
Wrong Way


Bone Dragon

Condition: V00=02 {
    {Bone, Bone, Special}
    }
Condition: Enemy, Position: $40 {
    {
    Set V00=02
    Mirror
    }
Condition: Enemy, Position: $60 {
    {
    Set V00=02
    Mirror
    }
Condition:V00=01{
    Change Target: Single Enemy, Back Row
    {Attack, Attack, Special}
    Change Target:Single Enemy, Back Row
    {Attack, Attack, Special}
    Change Target:Single Enemy, Back Row
    {Attack, Bone, Special}
    }
Set V00=01
Mirror


Zombie Dragon

Condition: V01=02 {
    {Poison Breath, Poison Breath, Special}
    }
Condition: Enemy, Position: $20 {
    {
    Set V01=02
    Mirror
    }
Condition: Enemy, Position: $60 {
    {
    Set V01=02
    Mirror
    }
Condition: V01=01 {
    Change Target: Single Enemy, Back Row
    {Attack, Attack, Special}
    Change Target:Single Enemy Back Row
    {Attack, Attack, Special}
    Change Target:Single Enemy Back Row
    {Attack, Vampire, Special}
    }
Set V01=01
Mirror


Strategies

TODO