Gladiator

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Revision as of 13:30, 10 November 2022 by Samurai Goroh (talk | contribs) (Implementing Abilities and Commands tables)
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Stats

List Base stat Modifier
Strength 50 +26
Agility 38 +14
Stamina 27 +3
Magic 10 -14

Abilities

Level Ability ABP needed
(relative)
ABP needed
(cumulative)
Description Notes
1 Lure 30 30 Attract enemies' hits. Overrides regular random encounter formula with its own.
2 Finisher 70 100 Powerful strike that whenever hits an enemy, attacks its weakpoint for massive damage. Can either miss, critical or elemental damage. Each character has its element associated (like with the crystals). The higher the job level, the better the odds for a good hit.
3 Long Reach 150 250 Attack enemies at full power from the back row, no matter the weapon. Kind of an upgrade of Monk's Kick ability.
4 Bladeblitz 450 700 Attack all enemies. Does not ignore enemy Evade%. Does not ignore Row Modifiers. Weapons will not cast spells. Does not work with Harps or Blood Sword.
5 -
6 -
7 -

Commands

# Command
1 ! Attack
2 ! Finisher
3
4 ! Items

Note: An empty command slot can be used to insert any learned ability, including duplicates.

Acquisition

After you have unlocked all 12 legendary weapons in the GBA version, dive south of the Phantom Village (where there are bubbles popping) and you will find the bonus dungeon.

In the Fiesta

TBD