Blue Mage

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Revision as of 11:02, 5 December 2022 by Samurai Goroh (talk | contribs) (Adding control/charm magic, next will be AI attacks)
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Stats

List Base stat Modifier
Strength 16 -8
Agility 25 +1
Stamina 27 +3
Magic 47 +23

Abilities

Level Ability ABP needed
(relative)
ABP needed
(cumulative)
Description Notes
1 ! Check 10 10 Check an enemy's HP.
2 Learning 20 30 Learn some monsters' special attacks. Innate ability
3 ! Blue 70 100 Perform blue magic. Magic power ⇒ Blue Mage Magic (or 47 before character's bonuses) when used by weaker jobs.
4 ! Scan 250 350 See enemy's level, HP, weakness, and current condition. Improved version of ! Check ability
5 -
6 -
7 -

Commands

# Command
1 ! Attack
2 ! Blue
3
4 ! Items

Note: An empty command slot can be used to insert any learned ability, including duplicates.

Spells

Unlike other mages, the Blue mage has to learn the spells from combat and not bought in shop. They already have the learning ability equipped (innate), and so would be a Freelancer or Mimic when you master Blue Mage. For other jobs, you would need to manually equip that ability, so that your party can learn it. Once such spell has successfully hit your learner, you must also finish the battle & afterwards any member can use that spell afterwards (of course, as long as they have equipped the !Blue ability).

Table
# Spell MP Cost Description Enemy When is cast? Notes
1 Doom 10 Curses one enemy to die in 30 seconds. 157) The Damned
176) Unknown (Skeleton)
Controlled/Charmed
Controlled/Charmed
Ignores Dead immunity
Does not work against Heavy type monsters.
2 Roulette 1 KO's a randomly chosen target. Does not work against Undead type monsters.
3 Aqua Breath 38 Uses bubbles to surround and damage all enemies. 62) Dhorme Chimera
180) Aquagel
Dhorme Chimera (Zephyrus)
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
If used on Desert creatures then damage is:

((Spell Attack + (0..(Spell Attack/8)) * 8) - Magic Defense) * M

4 Level 5 Death 22 Hits targets with levels that are multiples of 5. 50) Page 64
108) Level Tricker
208) Level Checker
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
Ignores Dead immunity
5 Level 4 Graviga 9 Hits targets with levels that are multiples of 4. 73) Ghidra
154) Executor
208) Level Checker
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
Does 0 damage against Heavy type creatures
6 Level 2 Old 11 Hits targets with levels that are multiples of 2. 108) Level Tricker
124) Magic Dragon
154) Executor
208) Level Checker
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
Ignores Aging immunity
7 Level 3 Flare 18 Hits targets with levels that are multiples of 3. 130) Red Dragon
148) Archeosaur
154) Executor
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
8 Pond's Chorus 5 Inflicts one enemy with toad status. 27) Elf Toad
71) Archeotoad
95) Kornago
193) Lemure
223) Vilia
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
9 Lilliputian Lyric 5 Inflicts one enemy with mini status. 153) Mykale
195) Cherie
223) Vilia
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
10 Flash 7 Inflicts darkness on all enemies. 26) Headstone
40) Crew Dust
68) Stone Mask
104) Neon
194) Parthenope
198) Orukat
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
11 Time Slip 9 Causes sleep and old status on one enemy. 107) Traveler
195) Cherie
Controlled/Charmed
Controlled/Charmed
12 Moon Flute 3 Causes berserk status for all allies. 153) Mykale Controlled/Charmed
13 Death Claw 21 Brings one enemy to the point of death. Causes paralysis. 76) Strapparer
169) Objet d'Art
200) Death Claw
337) Iron Claw
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
14 Aero 4 Deals wind damage. 9) Moldwynd
43) Defeater
Controlled/Charmed
Controlled/Charmed
15 Aera 10 Deals wind damage. 48) Gigas
49) Page 32
69) Enchanted Fan
116) Galajelly
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
16 Aeroga 24 Deals wind damage. 137) Elm Gigas
188) Baldanders
195) Cherie
242 Ziggurat Gigas (Zephyrus)
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
17 Flame Thrower 5 Engulfs one enemy in flames. 114) Catoblepas
209) Mindflayer
Controlled/Charmed
Controlled/Charmed
18 Goblin Punch 0 Attacks one enemy with a goblin's strength. 0) Goblin
7) Black Goblin
217) Sahagin
221) Nix
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
Great to use in Back Row and still do full damage.
When Caster & Target level match, damage is roughly 8 times.
19 Dark Spark 27 Halves target's level. 58) Black Flame
136) Shadow
167) Druid
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
Rounds down to the nearest integer, stops at 1.
20 Off-Guard 19 Reduces target's defense. 52) Page 256
136) Shadow
157) The Damned
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
Halves defense. Rounds down to the nearest integer, stops at 1.
21 Transfusion 13 Sacrifices caster to completely restore an ally's HP and MP. 20) Calcruthl
38) Mythril Dragon
74) Devilfish
80) Birostris
173) Unknown (Blob)
212) Mover
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
Inflicts Dead status on caster, ignoring Dead immunity.
22 Mind Blast 6 Attacks one enemy and causes paralysis and sap status. 209) Mindflayer Controlled/Charmed
23 Vampire 2 Absorbs HP from one enemy. 4)Steel Bat
88)Blood Slime
113)Dechirer
136) Shadow
139) Dark Aspic
177) Mercury Bat
214) Achelon
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
Normally heals half missing HP, but in GBA heals all missing HP
24 Magic Hammer 3 Halves target's MP. 32) Byblos
98) Drippy
200) Death Claw
249) Oiseaurare (Exdeath Castle)
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
25 Mighty Guard 72 Casts Protect, Shell, and Levitate on all allies. 227) Stingray Controlled/Charmed 3 spells in 1!
26 Self-Destruct 1 Sacrifices caster to deal massive damage to one enemy. 7)Magic Pot
54) Bomb
61) Prototype
175) Unknown (Spore A)
186) Grenade
284) Purobolos
*322) Triton
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
Damage = Caster's Current HP
27 ??? 3 ??? 84) Kuza Beast
158) Numb Blade
201) King Behemoth
224) Gel Fish
245) Tunneller (Zephyrus)
315) Mecha Head
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
Damage = Total HP - Current HP
28 1000 Needles 25 Deals 1,000 damage to one enemy. 70) Lamia
85) Cactus
134) Hedgehog
153) Mykale
193) Lemure
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
Great for control damage
29 White Wind 28 Restores each party member's HP by an amount equal to the caster's current HP. 69) Enchanted Fan
122) Hellraiser
196) White Flame
Controlled/Charmed
Controlled/Charmed
Controlled/Charmed
Can also heal Undead
30 Missile 7 Quarters an enemy's HP. 42) Motor Trap
61) Prototype
Controlled/Charmed
Controlled/Charmed
Does 0 damage against Heavy type creatures

Acquisition

Wind Crystal, after beating Wind Shrine.

In the fiesta

Beastmaster's Control ability can help you forcing the enemy cast Blue spells on your mage, sometimes that is the only way to make them cast such spell in the first place. Confused status can also make the enemy cast the spell, though it will then be a 1 in 4 chance to use and on a random character on top of that, so it is more of a gamble, but still an alternative way.

On rare occasions, monsters can run out of (or start without) magic, so you might need to give them an Ether or similar, to replenish their MP.

Some monsters will only target themselves, so you might need to reflect the magic & then hope it targets your learner. Also note that most magic go through reflect status, so only a fraction of them can be learned this way.