Liquid Flame
Revision as of 11:43, 13 November 2022 by Samurai Goroh (talk | contribs) (Table_battle_formation + Table_enemy_status_3 data)
| Battle Formation ID: | 444 |
|---|---|
| Enemies: | Liquid Flame (Humanoid) Liquid Flame (Hand) Liquid Flame (Whirlwind) |
| Escape%: | Can't Escape |
| ABP gained: | 6 |
| Music Control: | Track: The Fierce Battle |
| Visual Control: | Intro: Normal |
| Parameters: | Boss Battle Denies Mute (Time spell) |
| Terrain: | #22 - Fire-Powered Ship |
| Liquid Flame changes form when damaged | |
Stats
| Name | Liquid Flame (Humanoid) |
Liquid Flame (Hand) |
Liquid Flame (Whirlwind) |
|---|---|---|---|
| Level | 19 | 19 | 19 |
| Speed | 35 | 35 | 35 |
| HP | 3000 (shared) |
3000 (shared) |
3000 (shared) |
| MP | 100 | 30 | 50 |
| Strength | 18 | 18 | 18 |
| Defense | 0 | 0 | 0 |
| Evasion | 20 | 10 | 30 |
| Magic | 10 | 30 | 20 |
| Magic Defense | 15 | 30 | 15 |
| Magic Evasion | 0 | 0 | 0 |
| Gil | 0 | 0 | 0 |
| Exp | 0 | 0 | 0 |
| Steal | Common: Nothing Rare: Nothing |
Common: Nothing Rare: Nothing |
Common: Nothing Rare: Nothing |
| Drops | Always: Flame Scroll Rare: Nothing |
Always: Flame Rod Rare: Nothing |
Always: Flame Bow Rare: Nothing |
Status
| NAME | Liquid Flame (Humanoid) |
Liquid Flame (Hand) |
Liquid Flame (Whirlwind) |
|---|---|---|---|
| Elemental Immunity: | Poison, Water | Ice, Lightning, Poison, Holy, Earth, Wind, Water | Poison, Water |
| Elemental Absorb: | Fire, Wind | Fire, Wind | Fire, Wind |
| Elemental Weakness: | Ice | Ice | Ice |
| Status Vulnerability: | Float, Dead, Charm | Float, Dead, Charm | Float, Dead, Charm |
| Initial Status: | None | None | None |
| Cannot Evade: | None | None | None |
| Creature Type: | None | Heavy | None |
| Command Vulnerability: | HP Scan | HP Scan | HP Scan |
| Special Properties: | Rush (Unavoidable + Ignore Defense) | Ray (Paralyze) | Critical Attack (+50% Attack) |
Summary
TBD
Attack Script
Liquid Flame (Humanoid)
{Attack, Special, Blaze}
React: HP Damage {
No Interrupt {
Blaze
Unhide Monster: Liquid Flame (Randomly Hand or Whirlwind form)
Hide: Self
}
}
Liquid Flame (Hand)
{Attack, Attack, Special}
React: HP Damage {
No Interrupt {
Fira
Unhide Monster: Liquid Flame (Randomly Humanoid or Whirlwind form)
Hide: Self
}
}
Liquid Flame (Whirlwind)
Change Target: Self Fira
React: HP Damage {
No Interrupt {
Magnet
Unhide Monster: Liquid Flame (Randomly Human or Hand form)
Hide: Self
}
}
Strategies
TBD