Liquid Flame
Revision as of 11:43, 13 November 2022 by Samurai Goroh (talk | contribs) (Table_battle_formation + Table_enemy_status_3 data)
Battle Formation ID: | 444 |
---|---|
Enemies: | Liquid Flame (Humanoid) Liquid Flame (Hand) Liquid Flame (Whirlwind) |
Escape%: | Can't Escape |
ABP gained: | 6 |
Music Control: | Track: The Fierce Battle |
Visual Control: | Intro: Normal |
Parameters: | Boss Battle Denies Mute (Time spell) |
Terrain: | #22 - Fire-Powered Ship |
Liquid Flame changes form when damaged |
Stats
Name | Liquid Flame (Humanoid) |
Liquid Flame (Hand) |
Liquid Flame (Whirlwind) |
---|---|---|---|
Level | 19 | 19 | 19 |
Speed | 35 | 35 | 35 |
HP | 3000 (shared) |
3000 (shared) |
3000 (shared) |
MP | 100 | 30 | 50 |
Strength | 18 | 18 | 18 |
Defense | 0 | 0 | 0 |
Evasion | 20 | 10 | 30 |
Magic | 10 | 30 | 20 |
Magic Defense | 15 | 30 | 15 |
Magic Evasion | 0 | 0 | 0 |
Gil | 0 | 0 | 0 |
Exp | 0 | 0 | 0 |
Steal | Common: Nothing Rare: Nothing |
Common: Nothing Rare: Nothing |
Common: Nothing Rare: Nothing |
Drops | Always: Flame Scroll Rare: Nothing |
Always: Flame Rod Rare: Nothing |
Always: Flame Bow Rare: Nothing |
Status
NAME | Liquid Flame (Humanoid) |
Liquid Flame (Hand) |
Liquid Flame (Whirlwind) |
---|---|---|---|
Elemental Immunity: | Poison, Water | Ice, Lightning, Poison, Holy, Earth, Wind, Water | Poison, Water |
Elemental Absorb: | Fire, Wind | Fire, Wind | Fire, Wind |
Elemental Weakness: | Ice | Ice | Ice |
Status Vulnerability: | Float, Dead, Charm | Float, Dead, Charm | Float, Dead, Charm |
Initial Status: | None | None | None |
Cannot Evade: | None | None | None |
Creature Type: | None | Heavy | None |
Command Vulnerability: | HP Scan | HP Scan | HP Scan |
Special Properties: | Rush (Unavoidable + Ignore Defense) | Ray (Paralyze) | Critical Attack (+50% Attack) |
Summary
TBD
Attack Script
Liquid Flame (Humanoid)
{Attack, Special, Blaze}
React: HP Damage { No Interrupt { Blaze Unhide Monster: Liquid Flame (Randomly Hand or Whirlwind form) Hide: Self } }
Liquid Flame (Hand)
{Attack, Attack, Special}
React: HP Damage { No Interrupt { Fira Unhide Monster: Liquid Flame (Randomly Humanoid or Whirlwind form) Hide: Self } }
Liquid Flame (Whirlwind)
Change Target: Self Fira
React: HP Damage { No Interrupt { Magnet Unhide Monster: Liquid Flame (Randomly Human or Hand form) Hide: Self } }
Strategies
TBD