Liquid Flame
Revision as of 12:09, 8 November 2022 by Samurai Goroh (talk | contribs) (Adjusting Table_enemy_statistic parameters_3)
| NAME | Liquid Flame |
|---|---|
| Elemental Immunity: | X |
| Elemental Absorb: | X |
| Elemental Weakness: | X |
| Status Vulnerability: | X |
| Initial Status: | X |
| Cannot Evade: | X |
| Creature Type: | X |
| Command Vulnerability: | X |
| Special Properties: | X |
| Name | Liquid Flame (Humanoid) |
Liquid Flame (Hand) |
Liquid Flame (Whirlwind) |
|---|---|---|---|
| Level | 19 | 19 | 19 |
| Speed | 35 | 35 | 35 |
| HP | 3000 (shared) |
3000 (shared) |
3000 (shared) |
| MP | 100 | 30 | 50 |
| Strength | 18 | 18 | 18 |
| Defense | 0 | 0 | 0 |
| Evasion | 20 | 10 | 30 |
| Magic | 10 | 30 | 20 |
| Magic Defense | 15 | 30 | 15 |
| Magic Evasion | 0 | 0 | 0 |
| Gil | 0 | 0 | 0 |
| Exp | 0 | 0 | 0 |
| Steal | Common: Nothing Rare: Nothing |
Common: Nothing Rare: Nothing |
Common: Nothing Rare: Nothing |
| Drops | Always: Flame Scroll Rare: Nothing |
Always: Flame Rod Rare: Nothing |
Always: Flame Bow Rare: Nothing |
Summary
TBD
Attack Script
Liquid Flame (Humanoid)
{Attack, Special, Blaze}
React: HP Damage {
No Interrupt {
Blaze
Unhide Monster: Liquid Flame (Randomly Hand or Whirlwind form)
Hide: Self
}
}
Liquid Flame (Hand)
{Attack, Attack, Special}
React: HP Damage {
No Interrupt {
Fira
Unhide Monster: Liquid Flame (Randomly Humanoid or Whirlwind form)
Hide: Self
}
}
Liquid Flame (Whirlwind)
Change Target: Self Fira
React: HP Damage {
No Interrupt {
Magnet
Unhide Monster: Liquid Flame (Randomly Human or Hand form)
Hide: Self
}
}
Strategies
TBD