Siren

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Revision as of 10:18, 13 November 2022 by Samurai Goroh (talk | contribs) (Table_battle_formation + Table_enemy_status_2 data)
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Background 06 PC.png
Battle Formation ID: 441
Enemies: Siren (Living)
Siren (Undead)
Escape%: Can't Escape
ABP gained: 5
Music Control: Track: The Fierce Battle
Visual Control: Intro: Normal
Parameters: Boss Battle
Terrain: #06 - Caves
Siren swaps from Living to Undead

Stats

Name Siren
(Living)
Siren
(Undead)
Level 2 2
Speed 35 35
HP 900
(shared)
900
(shared)
MP 200 200
Strength 15 14
Defense 0 12
Evasion 0 0
Magic 0 0
Magic Defense 20 0
Magic Evasion 0 0
Gil 0 0
Exp 0 0
Steal Common: Nothing
Rare: Nothing
Common: Nothing
Rare: Nothing
Drops Always: Bronze Armor
Rare: Nothing
Always: Bronze Shield
Rare: Nothing

Status

Enemy Status
NAME Siren (Living) Siren (Undead)
Elemental Immunity: None None
Elemental Absorb: None Poison
Elemental Weakness: None Fire
Status Vulnerability: Darkness, Zombie, Poison, Float, Petrify, Dead, Image, Berserk, Charm, Paralyze, Aging, Regen, Slow, Haste, Stop, Shell, Armor, Wall Darkness, Zombie, Float, Petrify, Dead, Regen, Slow, Haste, Shell, Armor, Wall
Initial Status: None None
Cannot Evade: None None
Creature Type: Human, Heavy Undead, Human, Heavy
Command Vulnerability: HP Scan HP Scan
Special Properties: Critical Attack Venomous Clasp (+Poison)

Summary

TBD

Attack Script

Siren (Living)

{Silence, Slow, Haste}
{Cure, Blizzard, Libra}
{Protect, Sleep, Thunder}
No Interrupt{
    Display Text: Siren has become one of the undead!
    Unhide Monster: Siren (Undead)
    }

Siren (Undead)

{Attack, Special, Attack}
{Attack, Special, Attack}
{Attack, Special, Special}
Unhide Monster: Siren (Living)


Strategies

TBD