Sandworm
Revision as of 08:54, 14 November 2022 by Samurai Goroh (talk | contribs) (Table_battle_formation + Table_enemy_status_3 data)
Battle Formation ID: | 447 |
---|---|
Enemies: | Sandworm x3 Hole x3 _ |
Escape%: | Can't Escape |
ABP gained: | 5 |
Music Control: | Track: The Fierce Battle |
Visual Control: | Intro: Normal |
Parameters: | Boss Battle Denies Mute (Time spell) Reveal Sandworm |
Terrain: | #30 - Sandworm Battle |
Sandworm likes to play whack-a-mole |
Stats
Name | Sandworm | Hole | _ |
---|---|---|---|
Level | 18 | 18 | 18 |
Speed | 50 | 1 | 98 |
HP | 3000 (shared) |
3000 (shared) |
3000 (shared) |
MP | 10125 | 10125 | 10125 |
Strength | 25 | 25 | 7 |
Defense | 0 | 0 | 0 |
Evasion | 0 | 0 | 0 |
Magic | 1 | 1 | 1 |
Magic Defense | 10 | 10 | 10 |
Magic Evasion | 10 | 10 | 10 |
Gil | 0 | 0 | 0 |
Exp | 0 | 0 | 0 |
Steal | Common: Nothing Rare: Nothing |
Common: Nothing Rare: Nothing |
Common: Nothing Rare: Nothing |
Drops | Always: Nothing Rare: Nothing |
Always: Nothing Rare: Nothing |
Always: Nothing Rare: Nothing |
Status
NAME | Sandworm | Hole | _ |
---|---|---|---|
Elemental Immunity: | None | None | None |
Elemental Absorb: | None | None | None |
Elemental Weakness: | None | None | Water |
Status Vulnerability: | Regen, Slow, Haste, Shell, Armor, Wall | Regen, Slow, Haste, Shell, Armor, Wall | Regen, Slow, Haste, Shell, Armor, Wall |
Initial Status: | None | False Image | Erased |
Cannot Evade: | None | None | None |
Creature Type: | Desert, Heavy | Desert, Heavy | Desert, Heavy |
Command Vulnerability: | HP Scan | HP Scan | HP Scan |
Special Properties: | Tusk (Charm, Poison, Aging) | Critical Attack | Critical Attack |
Summary
TBD
Attack Script
Sandworm
{Attack, Quicksand, Quicksand}
Condition: If (Sandworm) HP < 1: Change Target:Self Item }
React: Magic: No-Damage Magic { Fight }
Hole
Nothing
React: Physical { Gravity }
_
No Interrupt { Unhide Monster: Sandworm Stalker Technique }
No Interrupt { Unhide Monster: Sandworm Stalker Technique }
No Interrupt { Unhide Monster: Sandworm Stalker Technique }
Change Target: All Enemies, Not self
No-Damage Magic
Strategies
TBD