Summoner: Difference between revisions
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= Stats = | |||
{{ Table_job_statistic | {{ Table_job_statistic | ||
| 14 | -10 | | 14 | -10 | ||
Line 4: | Line 5: | ||
| 23 | -1 | | 23 | -1 | ||
| 57 | +33 }} | | 57 | +33 }} | ||
= Abilities = | |||
{{Table_job_abilities | |||
| ! Summon<br>''(Lv. 1)'' | 15 | 15 | Summon magical beast for aid.<br>''(Lv. 1)'' | Can cast Lv. 1 tier: Chocobo, Sylph, Remora<br>Magic power ⇒ ''Summoner Magic - 16'' (or ''41'' before character's bonuses) when used by weaker jobs. | |||
| ! Summon<br>''(Lv. 2)'' | 30 | 45 | Summon magical beast for aid.<br>''(Lv. 2)'' | Can cast up to Lv. 2 tier: Shiva, Ramuh, Ifrit<br>Magic power ⇒ ''Summoner Magic - 12'' (or ''45'' before character's bonuses) when used by weaker jobs. | |||
| ! Summon<br>''(Lv. 3)'' | 45 | 90 | Summon magical beast for aid.<br>''(Lv. 3)'' | Can cast up to Lv. 3 tier: Titan, Golem, Catoblepas<br>Magic power ⇒ ''Summoner Magic - 8'' (or ''49'' before character's bonuses) when used by weaker jobs. | |||
| ! Summon<br>''(Lv. 4)'' | 60 | 150 | Summon magical beast for aid.<br>''(Lv. 4)'' | Can cast up to Lv. 4 tier: Carbuncle, Syldra, Odin<br>Magic power ⇒ ''Summoner Magic - 4'' (or ''53'' before character's bonuses) when used by weaker jobs. | |||
| ! Summon<br>''(Lv. 5)'' | 100 | 250 | Summon magical beast for aid.<br>''(Lv. 5)'' | Can cast up to Lv. 5 tier: Phoenix, Leviathan, Bahamut<br>Magic power ⇒ ''Summoner Magic'' (or ''57'' before character's bonuses) when used by weaker jobs. | |||
| ! Call | 500 | 750 | Perform a random summon for 0 MP. Who knows who — or what — will come... | You can (more or less) manipulate the summon by limiting what summons you obtain, thus increasing the odds. | |||
| - | | | | | |||
}} | |||
= Commands = | |||
{{Table_job_commands | |||
| ! Attack | |||
| ! Summon<br>''(Lv. 5)'' | |||
| | |||
| ! Items | |||
}} | |||
=Acquisition= | =Acquisition= |
Latest revision as of 08:05, 10 November 2022
Stats
List | Base stat | Modifier |
---|---|---|
Strength | 14 | -10 |
Agility | 23 | -1 |
Stamina | 23 | -1 |
Magic | 57 | +33 |
Abilities
Level | Ability | ABP needed (relative) |
ABP needed (cumulative) |
Description | Notes |
---|---|---|---|---|---|
1 | ! Summon (Lv. 1) |
15 | 15 | Summon magical beast for aid. (Lv. 1) |
Can cast Lv. 1 tier: Chocobo, Sylph, Remora Magic power ⇒ Summoner Magic - 16 (or 41 before character's bonuses) when used by weaker jobs. |
2 | ! Summon (Lv. 2) |
30 | 45 | Summon magical beast for aid. (Lv. 2) |
Can cast up to Lv. 2 tier: Shiva, Ramuh, Ifrit Magic power ⇒ Summoner Magic - 12 (or 45 before character's bonuses) when used by weaker jobs. |
3 | ! Summon (Lv. 3) |
45 | 90 | Summon magical beast for aid. (Lv. 3) |
Can cast up to Lv. 3 tier: Titan, Golem, Catoblepas Magic power ⇒ Summoner Magic - 8 (or 49 before character's bonuses) when used by weaker jobs. |
4 | ! Summon (Lv. 4) |
60 | 150 | Summon magical beast for aid. (Lv. 4) |
Can cast up to Lv. 4 tier: Carbuncle, Syldra, Odin Magic power ⇒ Summoner Magic - 4 (or 53 before character's bonuses) when used by weaker jobs. |
5 | ! Summon (Lv. 5) |
100 | 250 | Summon magical beast for aid. (Lv. 5) |
Can cast up to Lv. 5 tier: Phoenix, Leviathan, Bahamut Magic power ⇒ Summoner Magic (or 57 before character's bonuses) when used by weaker jobs. |
6 | ! Call | 500 | 750 | Perform a random summon for 0 MP. Who knows who — or what — will come... | You can (more or less) manipulate the summon by limiting what summons you obtain, thus increasing the odds. |
7 | - |
Commands
# | Command |
---|---|
1 | ! Attack |
2 | ! Summon (Lv. 5) |
3 | |
4 | ! Items |
Note: An empty command slot can be used to insert any learned ability, including duplicates.
Acquisition
Summoner is acquired after the Water Crystal is shattered.
In the Fiesta
Summoner is an incredible DPS class, laying down immense AoE damage boosted by rods, Gaia Gear, or the Air Knife while backed up by potent utility spells. Having Golem and Carbuncle in the back pocket is an incredible defensive option, while being able to fish for instant kills against vulnerable enemies with Catoblepas. The only downside to Summoner's spell list is the need to gather summons by defeating optional bosses as the game progresses. If the player is not careful as they proceed through the game, you will be locked out of some of the list of summons (Shiva, Carbuncle, Catoblepas). !Summon passes its full magic power at level 5 (not even maximized, skipping !Call) which is readily attainable in the mid-game making it an incredible option for passing.