Summoner

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Stats

List Base stat Modifier
Strength 14 -10
Agility 23 -1
Stamina 23 -1
Magic 57 +33

Abilities

Level Ability ABP needed
(relative)
ABP needed
(cumulative)
Description Notes
1 ! Summon
(Lv. 1)
15 15 Summon magical beast for aid.
(Lv. 1)
Can cast Lv. 1 tier: Chocobo, Sylph, Remora
Magic power ⇒ Summoner Magic - 16 (or 41 before character's bonuses) when used by weaker jobs.
2 ! Summon
(Lv. 2)
30 45 Summon magical beast for aid.
(Lv. 2)
Can cast up to Lv. 2 tier: Shiva, Ramuh, Ifrit
Magic power ⇒ Summoner Magic - 12 (or 45 before character's bonuses) when used by weaker jobs.
3 ! Summon
(Lv. 3)
45 90 Summon magical beast for aid.
(Lv. 3)
Can cast up to Lv. 3 tier: Titan, Golem, Catoblepas
Magic power ⇒ Summoner Magic - 8 (or 49 before character's bonuses) when used by weaker jobs.
4 ! Summon
(Lv. 4)
60 150 Summon magical beast for aid.
(Lv. 4)
Can cast up to Lv. 4 tier: Carbuncle, Syldra, Odin
Magic power ⇒ Summoner Magic - 4 (or 53 before character's bonuses) when used by weaker jobs.
5 ! Summon
(Lv. 5)
100 250 Summon magical beast for aid.
(Lv. 5)
Can cast up to Lv. 5 tier: Phoenix, Leviathan, Bahamut
Magic power ⇒ Summoner Magic (or 57 before character's bonuses) when used by weaker jobs.
6 ! Call 500 750 Perform a random summon for 0 MP. Who knows who — or what — will come... You can (more or less) manipulate the summon by limiting what summons you obtain, thus increasing the odds.
7 -

Commands

# Command
1 ! Attack
2 ! Summon
(Lv. 5)
3
4 ! Items

Note: An empty command slot can be used to insert any learned ability, including duplicates.

Acquisition

Summoner is acquired after the Water Crystal is shattered.

In the Fiesta

Summoner is an incredible DPS class, laying down immense AoE damage boosted by rods, Gaia Gear, or the Air Knife while backed up by potent utility spells. Having Golem and Carbuncle in the back pocket is an incredible defensive option, while being able to fish for instant kills against vulnerable enemies with Catoblepas. The only downside to Summoner's spell list is the need to gather summons by defeating optional bosses as the game progresses. If the player is not careful as they proceed through the game, you will be locked out of some of the list of summons (Shiva, Carbuncle, Catoblepas). !Summon passes its full magic power at level 5 (not even maximized, skipping !Call) which is readily attainable in the mid-game making it an incredible option for passing.